Event and interface nodes
Events start a Graph flow. Use the event that matches the intended interaction.
Workflow
- On Scene Loaded initializes content after the scene is ready.
- On Object Click needs an object reference; choose click, pointerdown, pointerup or dblclick and the intended mouse button.
- Its clicked output triggers actions; uuid, point, screen, button and mod carry event data.
- Emit Interface Event and On Interface Event connect named UI or project messages. Keep names and scopes consistent.