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Network, physics and effects nodes

These nodes connect scene behavior to external messages or simulation.

Workflow

  1. Validate a minimal local flow before adding network input.
  2. For physics, configure bodies and colliders before triggering an action.
  3. Check target IDs, units and runtime state when an action appears to do nothing.
  4. Test disconnected data and paused simulation explicitly. Features depend on the modules available in the deployment.

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Create, run and deliver industrial 3D experiences.