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UI editor basics

The UI layer displays controls and information over the scene.

Workflow

  1. Open the UI editor and add a component.
  2. Set its position and size, then configure text, appearance and available component properties.
  3. Choose static data or a data binding as appropriate; add actions for interactive controls.
  4. Run the scene and test the UI at desktop and smaller widths.

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Related guide · Starter lessons

Create, run and deliver industrial 3D experiences.